Work Experience

Neura Studios

👩‍💻 Software Engineer

📅 Jul 2023 - Present

⏱️ Full-time

📍 Remote 🌍


Clip it!

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Jest-lua



Splitting Point Studios

👩‍💻 Software Engineer

📅 Jan 2023 - Jul 2023

⏱️ Contract

📍 Remote 🌍


Steep Steps

Pixel Piece

PlayFab for Roblox


I joined Splitting Point Studios to undertake short-term commission work. My role involved solving various technical challenges, to which my previous experience was highly applicable.

At Splitting Point Studios, I:


VectorThree

👩‍💻 Software Engineer

📅 Jan 2023 - Jun 2023

⏱️ Contract

📍 Remote 🌍


Noir

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Chickynoid


VectorThree is a Roblox media consultancy that, at the time, was venturing into developing its own games. I was brought on board by the company to implement their debut game, Noir.

Noir offers a unique take on the murder mystery genre on Roblox. Civilians collaborate with the Vandal to unmask the Murderer, enabling the Vigilante to take them down.

When working on Noir, I:


Easy Games

👩‍💻 Software Engineer

📅 Feb 2021 - Sep 2022

⏱️ Part-time

📍 Remote 🌍


BedWars

Islands

PlayFab for Roblox

Chickynoid


My first experience working on top Roblox games offered me the chance to contribute to titles that attract tens of millions of monthly players. I was the first employee hired by the studio beyond its original creators, joining shortly after the initial release boom of Islands in 2021.

Easy Games is an independent Roblox game studio that develops voxel games similar to Minecraft. Islands and BedWars are both adaptations of popular Minecraft game modes within Roblox.

At Easy Games, I: